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EnigmA Amiga Run 1998 July
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EnigmA AMIGA RUN 29 (1998)(G.R. Edizioni)(IT)[!][issue 1998-07 & 08].iso
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1998-04-13
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3KB
Date: Sun, 12 Apr 1998 18:24:22 +0800
From: Kathryn Foston <transtech@SPACE.NET.AU>
Hi everyone....
Well.... while sitting alone here this easter afternoon, I decided to
quickly put up a new tutorial......
It's called "Grooovy"
http://www.space.net.au/~transtech/tapeifw.htm
Enjoy
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Date: Sun, 12 Apr 1998 11:36:59 +0100
From: George Cole <cole.family@VIRGIN.NET>
Nice. Unfortunately you have called it "Floorboards for IFW tutorial" in
the title. Would be useful for making a vinel (sp?).
Anyway, thanks for the tutorial,
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Date: Sun, 12 Apr 1998 09:19:43 -0700
From: Jan Brigham <skier29@SOWEST.NET>
Thanks for the tutorial. BTW the link for the AB textures doesn't work. I
have tried several link/tutorial pages & the links don't work either. Maybe
he has changed his web address.
Anyone know?
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Date: Sun, 12 Apr 1998 15:25:32 +0000
From: Nigel Denton-Howes <ndhowes@3DILLUSION.COM>
Hey Jan,
Alan's textures are at his new site, which has been around for quite
a while now.
http://www.alibi-images.com/
Hope I got the spelling right.. :' )
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Date: Sun, 12 Apr 1998 15:35:56 +0000
From: Nigel Denton-Howes <ndhowes@3DILLUSION.COM>
Shoot, it seems I spoke too soon! No more alibi-images, I guess. If
you can't find his textures anywhere else on the net I'll be happy to
email them your way, or put them up on a temporary page. I don't
think Alan would mind too much.
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Date: Mon, 13 Apr 1998 10:25:52 +0800
From: Kathryn Foston <transtech@SPACE.NET.AU>
Well, it seems Alibi images is down, but don't despair. All PD IFW textures
(and others) are still on the Imagine FTP site. Just go to
ftp://ftp.uidaho.edu/pub/graphics/imagine/textures/
You'll find them there
Hope that helps...
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Date: Mon, 13 Apr 1998 03:22:52 +0400
From: Charles Blaquiere <blaq@INTERLOG.COM>
Kathryn, one comment.
As far as the tutorial goes, it's perfect! Easy to follow, yet shows
important techniques for adding realism to an object. It may take some
time for beginners to "get it" and realize that complexity often depends
more on texturing than object geometry. One suggestion: users who don't
have Ingvar's texture can use a duplicate of the brush, in Color mode
with Mix/Morph set to 0.2, to vary the tape reel's color to match its
bumps.
----------------------------------